![]() ![]() ![]() ![]() Version 2 added DK2 support, and was an extra layer on top of MGE that worked the same way- that is, by pretending to be DirectX. Long answer: the first one was DK1 only and was a direct fork of MGE, meaning you had to actually replace MGE with my DLL. short answer: this one is (theoretically) way more stable and optimized than before due to it using an entirely different structure and coding scheme. You might be wondering how this is version 3 when it's so basic. (NOTE: if somebody with a decent GPU and recording program wants to take a video of their game window running the latest version of Morrowrift, I'll put it here- right now all my videos are laggy and ugly because my GPU is old and I don't know how to use OBS) ![]() Here's a badly recorded gameplay video showing off the features (and bugs) in the already-out-of-date version 3.0 (one of the bugs in the video is already fixed!) It's written from scratch in C, so there are no dependencies other than Morrowind + MGE 3.8.0 and the Oculus Runtimes. This is different from configurations for vireio and vorpx because it actually decouples the view from the menu and draws the menu as a 3D projection, meaning you can look around separately from where you're aiming and lean forward to zoom in on game text, and it automatically levels your view pitch so you can play it standing up without getting dizzy. This is a program that hooks into Morrowind + MGE 3.8.0 and, with certain settings disabled, adds fully playable (except character creation) support for the Oculus Rift. Tested with Disk (GOTY) and Steam copies- should theoretically work with other versions like the GOG version but this is untested (if someone can confirm that it works I'll remove this disclaimer) editing this literally gave me a migraine but it's finally cleaned up! If you want to look at the old one for some reason, I archived it here /VDfZgTvB ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
December 2022
Categories |